Josh Fruhlinger
Contributing Writer

iPhone blues

how-to
Jun 9, 20082 mins

As someone who writes about tech stuff on the Internet, I think I’m required by law to mention the fact that the new iPhone GSM was released today, faster, shinier, and cheaper than it was before. From the developer perspective, the most important thing was the further unveiling of the App Store, and from the Java developer’s perspective, the most important thing was the absence of Java from the iPhone developer toolchain, despite the disparity in sizes between WWDC and JavaOne. Sun insists that an iPhone JVM will be made available via the App Store soon enough, but it’s not clear whether the iPhone’s terms of service will allow the JVM to actually run any Java apps. The Industry Standard (wait, the Industry Standard is publishing again?) suggests that this could kill off the market for mobile Java games. Still, Java developers shouldn’t give up hope; there’s always Android, and a few weeks ago, Endgadget speculated that Android will have an App Store-style marketplace of its own. (Side note: the “Joshua Fruhlinger” who wrote that Endgadget post is not the same person as the Josh Fruhlinger who is writing this post on JavaWorld. We’ve been watching our online lives get closer together for years, and today it just got a little weirder.)