John Carmack from id Games

news
Jun 11, 20071 min

First public showing of “secret” id technology.

Enjoying Mac as development platform. Says there’s nothing like it.

“20 some-odd gigabytes of texture mapping.”

“Unlimited ability to change surfaces with no impact on performances.” “Six artists working on a world at the same time.”

Demoing at E3 and QuakeCon in August. Will have another Mac-related announcement “that he can’t talk about now” in August.