Paul Krill
Editor at Large

Rust 2024 roadmap focuses on developer ease of use

news
Apr 6, 20222 mins

The Rust language design team said that ‘flattening the learning curve’ could involve compiler improvements, improving async support, or extending the language or type system.

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Credit: Gratisography

With the Rust roadmap for 2024, the developers behind the popular language for fast and safe system-level development are focused on flattening the learning curve as well as on helping users help each other and scaling the Rust project overall.

Unveiled April 4, the Rust 2024 roadmap is offered as a starting point, with the Rust language design team committed to revisiting themes as 2023 approaches. Under the theme of flattening the learning curve, the intent is to eliminate many patterns and idiosyncrasies needed to learn Rust. Async and embedded Rust are particular areas of interest.

The Rust developers stressed, though, that Rust already has become easier to use in recent years. Specific goals for further improvement include boosting async support and making the compiler better able to recognize when code is correct by improving the type checker and other areas. Other possibilities include extending the language or type system so that developers can more directly express what they want code to do.

To help users help each other, plans call for empowering library authors to better serve users, either by helping to manage the feature lifecycle or by expanding library capabilities. Experimentation in the library ecosystem is encouraged.

To help the Rust project scale, a system is needed that makes it easy to discover what is going on and how users can help. The Rust team wants to scale language development through delegation, empowering developers to own and drive the work they are passionate about.

Rust 1.0, the language team noted in a blog post, was released in 2015. Since then, the Rust language has grown to be a mainstay of major tech companies. For Rust 2024, the goal is to increase the “empowerment” of Rust developers in a number of different ways.

Paul Krill

Paul Krill is editor at large at InfoWorld. Paul has been covering computer technology as a news and feature reporter for more than 35 years, including 30 years at InfoWorld. He has specialized in coverage of software development tools and technologies since the 1990s, and he continues to lead InfoWorld’s news coverage of software development platforms including Java and .NET and programming languages including JavaScript, TypeScript, PHP, Python, Ruby, Rust, and Go. Long trusted as a reporter who prioritizes accuracy, integrity, and the best interests of readers, Paul is sought out by technology companies and industry organizations who want to reach InfoWorld’s audience of software developers and other information technology professionals. Paul has won a “Best Technology News Coverage” award from IDG.

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