Paul Krill
Editor at Large

Google’s LiteRT adds advanced hardware acceleration

news
Jan 28, 20262 mins

New GPU engine in the on-device AI framework delivers comprehensive GPU and NPU support across Android, iOS, macOS, Windows, Linux, and web platforms.

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LiteRT, Google’s “modern” on-device inference framework evolved from TensorFlow Lite (TFLite), has introduced advanced acceleration capabilities, based on a ”next-generation GPU engine” called ML Drift.

Google said that this milestone, announced January 28, solidifies LiteRT as a universal on-device framework and represents a significant leap over its predecessor, TFLite. LiteRT delivers 1.4x faster GPU performance than TFLite, provides a unified workflow for GPU and NPU acceleration across edge platforms, supports superior cross-platform deployment for generative AI models, and offers first-class PyTorch/JAX support through seamless model conversion, Google said. The company previewed LiteRT’s new acceleration capabilities last May.

Found on GitHub, LiteRT powers apps used every day, delivering low latency and high privacy on billions of devices, Google said. Via the new ML Drift GPU engine, LiteRT supports OpenCL, OpenGL, Metal, and WebGPU, allowing developers to deploy models across, mobile, desktop, and web. For Android, LiteRT automatically prioritizes when available for peak performance, while falling back to OpenGL for broader device coverage. In addition, LiteRT provides a unified, simplified NPU deployment workflow that abstracts away low-level, vendor-specific SDKs and handles fragmentation across numerous SoC (system on chip) variants, according to Google.

LiteRT documentation can be found at ai.google.dev.

Paul Krill

Paul Krill is editor at large at InfoWorld. Paul has been covering computer technology as a news and feature reporter for more than 35 years, including 30 years at InfoWorld. He has specialized in coverage of software development tools and technologies since the 1990s, and he continues to lead InfoWorld’s news coverage of software development platforms including Java and .NET and programming languages including JavaScript, TypeScript, PHP, Python, Ruby, Rust, and Go. Long trusted as a reporter who prioritizes accuracy, integrity, and the best interests of readers, Paul is sought out by technology companies and industry organizations who want to reach InfoWorld’s audience of software developers and other information technology professionals. Paul has won a “Best Technology News Coverage” award from IDG.

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